[Patch notes] Release 0.2.5A
Lewd Clockout: Shiftbreak Protocol » Devlog
Update 0.2.5A
A new build is now available on itch.io! This update focuses on improving the core gameplay loop and making progression feel more rewarding.
Changes
- Fixed a bug in the shop where Area of Effect upgrades were always rounded up, making small percentage bonuses much stronger than intended.
- Completely redesigned the shop with new animations and sound effects (artwork is still placeholder).
- Shop upgrades now roll within stat ranges instead of using fixed values.
- Added upgrade rarities (Blue, Purple, and Gold).
Upgrade System
- Reworked the level-up upgrade system to use stat ranges and rarities.
- Added a pity system that reduces the chance of repeatedly seeing the same upgrades.
- Upgrades that haven't appeared for a while can now receive bonus stat rolls.
Heat System
- Removed the old Heat mechanic that activated every 10 levels.
- Heat now appears as a temporary pickup that increases fire rate and projectile count for a short time.
New Pickups
- Clock – freezes enemies and makes the player temporarily invisible.
- Shield – grants temporary invulnerability.
- Bomb – deals massive damage to all enemies on screen.
- Heat – temporary offensive buff.
Pickup Indicator
- Added an indicator arrow that points toward nearby pickups when they're too far away to be seen.
Enemy Waves
- Reworked several enemy waves to make gameplay more dynamic.
Coming in Update 0.3A
- Weapon, enemy, and wave balancing.
- Replacing gameplay placeholder art with original assets.
Files
Release 0.2.5A.zip 92 MB
79 days ago
Get Lewd Clockout: Shiftbreak Protocol
Lewd Clockout: Shiftbreak Protocol
Survive the horde and strip the boss in this gameplay focused adult roguelite.
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